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Shelby

Project type

3D Character

Shelby is the protagonist creature from a short film, titled Shell Shocked, I worked on as a part of a four person team while at SCAD. Shelby is a newly hatched egg being chased around by a forest creature who is a snake-bug hybrid (titled the Snug).
I was responsible for modeling, texturing, rigging, and rendering the creature and some environments for the film.
Modeled, Rendered and Rigged in Maya. Textured in Substance Painter.

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