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Darkroom

Darkroom environment modeled in Maya, sculpted in Z-Brush, textured in Substance Painter, and rendered in Arnold for Maya. Concept by Sylvain Sarrailh.  

Close-Ups

Wireframe

Wireframe Render

Clay Render

Clay Render

closeup

Close Up 01

closeup2

Close Up 02

Reference

Scene.png

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